Designing a Scalable System That Bridges Strategy and Store Execution
A UX Systems Case Study
The Style Guide is a digital, internal toolkit used across Gap Inc. brands. It aligns cross functional teams around seasonal visual merchandising strategies, product information, and brand standards, enabling consistent execution across every store location.
THE STYLE GUIDE’S UNIVERSE
The Foundation
The Old Navy Style Guide is a toolkit built for visual merchandising managers and cross-functional teams giving everyone a shared foundation for consistency, clarity and alignment. It integrates brand guidelines, product data, and design systems to deliver an exceptional in-store customer experience for every customer. It also serves as the connective bridge between corporate and field teams, supporting the end-to-end workflows that bring the brand to life in every store. THE BIG PICTURE PROCESS
In order to make sense of the Style Guide framework, it is critical to understand the full journey of the big picture process, the teams involved and what the journey looks like from beginning to end and we have to look at the universe the style guide lives in.
The following is insight into the constellation of where the Style Guide sits in the Big Picture process.
The Herculean Collective Effort
To understand the purpose and impact of the Style Guide, it's important to first understand the ecosystem it operates within. The Style Guides exist within a larger network of teams, processes, and systems that shape how retail experiences are designed and delivered. At the corporate level, stakeholders, executives, buyers, and merchants synthesize business objectives, product information, and visual direction into a cohesive strategy.
The Style Guide serves as a vehicle for translating that strategy to the field, providing stores with the information they need to plan, execute, and deliver consistent business and visual experiences. Understanding this relationship between corporate and field teams provides essential context for understanding the Style Guide's role within the organization.
Why the Style Guide Exists
As Old Navy transitioned from printed to fully digital Style Guides, stores began receiving large volumes of new merchandise without timely corporate direction. Without clear guidance, products sat in stockrooms instead of reaching the sales floor, creating missed sales opportunities and inconsistent customer experiences.At the same time, the Visual Communications Design team faced growing demand to produce fast, scalable Style Guides with limited resources.This project exists to eliminate ambiguity in merchandising decision by providing clear visual guidance that helps stores move product to the floor faster, drive consistency, and recover missed sales opportunities. What It Includes:Store layouts and visual mappingSeasonal marketing and visual strategyGuidelines and step-by-step how-tosProduct data, images and illustrationsKey merchandising elements and presentation standards
Why This Works
Beyond ensuring consistent store rollouts and exceptional customer experiences, the Style Guide enhances the design system, strengthens communication across teams, and supports sales through consistent in-store execution aligned with Old Navy’s business goals.My Role
I was brought onto the team for my hybrid background in UX/UI, graphic design, and first-hand experience as a field Visual Merchandising Manager. Having used Style Guides as an end user, I understood operational constraints, tradeoffs, workflows and the end-to-end product journey, informing research, UX decisions, visual design and the evolution of the Style Guide system.I worked closely with Visual Merchandising, Product Managers, Merchants, Styling, Marketing, Photographers and store visual and operations partners across all divisions. Role: Visual DesignerTeam: Visual Communications Director, Designer I, UX Designer and Senior Visual Merchandising Manager Partners: Corporate & Field Visual Merchandising TeamsTools: InDesign, Illustrator, Figma, Miro, Airtable The End-to-End Business Workflow
The Ecosystem
Style Guides exist within a complex ecosystem of teams:
Corporate Directors, Merchants, Buyers, Product, Marketing & Creative
Corporate Visual Merchandising
Corporate Design
Field Visual Merchandising
Field Logistics & Store Operations
Each team plays a distinct role, but success depends on one thing: alignment.
Two Parallel Workflows
Corporate Workflow:
Design & Visual Merchandising teams define a design system crafting the seasonal strategy, brand guidelines, product priorities, marketing and storytelling.
Field Workflow:
Field Visual Merchandising and Logistics teams execute the corporate visual strategy in stores, placing products, setting floor sets, and bringing the brand vision to life.
When these workflows are not aligned, execution suffers.
The Problems,
The Challenges,
The Insights
The problems are a symptom of a bigger issue
THE DISCOVERY
New merchandise arrives in stores in large volumes
Without clear direction from corporate, store teams don’t know where to place it
Products sit in stockrooms instead of on the sales floor
Customers don’t see the new product
The business loses sales.
THE CHALLENGE
The Human Problem
FIELD MANAGERS ARE LEFT SCRAMBLING WITHOUT VISUAL DIRECTION
Field Visual Merchandising Managers receive large volumes of new products that must be placed on the sales floor. Without a Style Guide providing actionable direction, teams are forced to improvise under time constraints, leading to inconsistent execution, delayed floor sets, and misalignment with brand standards.
Reframing the problem
When large volumes of new products arrive in stores without aligned guidance, full-price merchandise frequently remains in back rooms instead of driving daily business goals on the sales floor. Field teams are prepared to execute, but lack the direction needed to act effectively.
Corporate Pain Points
THE BUSINESS CHALLENGE
The Organizational Problem
NEW ARRIVALS STALL BEFORE THEY EVER REACH THE CUSTOMER
Store Pain Points
THE RESEARCH
The Data,
The Evidence,
The Understanding
Dissecting the artifacts
THE IDEATION
The Concepts,
The Process,
The Strategy
The design process
The Customer at the Center
All teams work toward a shared goal: delivering an accessible, affordable, and easy-to-shop experience for our customers. Our approach is rooted in a human-centered mindset that aligns customer needs with business goals. By keeping the customer at the center of every decision, we create meaningful experiences that drive both customer satisfaction and business success.DESIGN OBJECTIVES
Design a comprehensive Style Guide that translates corporate visual merchandising strategy into clear, executable guidance for field teams supporting a faster execution, consistent product placement, and a cohesive customer experience across all Old Navy stores.
THE SOLUTION
The Solution,
The Customer,
The Impact
RESEARCH
WHAT WAS WRONG
Ingridients = Research + Insights + Discovery
what was wrong
THIS IS THE EVIDENCE
this is looking at users so every design decision has a purpose
this shows how you understood the problem
persona
user interviews
analytics
competitive analysis
quotes
charts
screenshots
user research
user stories
surveys
affinity mapping
user persona
user journey map
pain point
raw data
user journey
store feedback online shopping vs brick and mortar
Insights: turn research into key insights
This is how they see how you think
insight #1
users didn’t understand why the set up mattered
The Persona
the persona body copy is a visual
Journey Map - emotional + behavioral flow
identifies friction
Floor Map - physical execution of that flow
The journey Map
IDEATION
THE DESIGN PROCESS
Recipe = Process (how i designed) + Strategy (How I approached it) + Ideation (design thinking)
This shows how you think
how insights shaped my design decisions
we explored creative directions through moodboards and early concepts so we can see the vision come to life
show iterations
sketches
wireframes
flows
prototypes
user flows
information architecture
wireframes
early concepts
design principles
people love seeing progression show the progression
sketch > wireframes > final ui
THE SOLUTION
final dish = solution (what i built)
this section explains
“based on research, here’s what I designed and why”
Reveals what I built the final product
polished mockup
flows
maps
interaction explanations
key features
screens
interaction details
maps
Explain why decisions were made
Why It Matters
Visual Merchandising is part of a larger cross-functional process that begins long before a product reaches stores. Without a system to align decisions across teams, corporate intent can be lost before it reaches the field.
The Style Guide functions as a design system for visual merchandising, translating strategy into scalable, repeatable execution.
Customer Impact
By providing clear instructions on how, what, why, when, and where to place products, the Style Guide empowers field teams to deliver cohesive floor presentations.
This ensures that Jenny can walk into any Old Navy store and easily find what she came for within a consistent, on-brand environment.
THE IMPACT
Review = results + reflection (what improved)
This is the most important section
include metrics if possible:
+32% onboarding completion
-18% support
adoption
consistency improvements
customer experience shift
efficiency metrics
what improved
what I’d do differently
THE RESULTS / REFLECTION
Great designers show learning
example:
what I learned…. creative process can be a dry journey
what i would improve
next steps are
What I would improve is include AI in their system to ask questions to speed up their own workload process instead of waiting to hear back from corporate and wait to make final decisions.